Monday, May 12, 2025

Clair Obscur: Expedition 33 director’s first experience playing a JRPG was getting stuck on Final Fantasy 8’s first boss because he and his brother “couldn’t read”

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Clair Obscur: Expedition 33 director’s first experience playing a JRPG was getting stuck on Final Fantasy 8’s first boss because he and his brother “couldn’t read”

Long before Clair Obscur: Expedition 33 director Guillaume Broche was humbled by the success of the J’RPG, he was humbled in a somewhat different way by one of its biggest inspirations – namely, the first boss of Final Fantasy 8.

Over the past 12 months, Broche hasn’t been shy in naming heaps of the JRPGs that have helped shape Clair Obscur, from the stunning UI of Persona to the vibes of Final Fantasy. In a new interview with The Washington Post, however, he digs into how Final Fantasy 8, his first JRPG, shaped what came after. He was just as taken with the character art and romantic tone as the rest of us were, sure, but struggling with the combat arguably left the biggest impression, as he could “barely read” at the time.

Aiko Tanaka
Aiko Tanaka
Καλώς ήρθατε στη γωνιά μου στο διαδίκτυο! Είμαι ο Aiko Tanaka, ένας άπληστος λάτρης των anime και αφοσιωμένος κριτικός που βουτάει βαθιά στον κόσμο του anime για πάνω από μια δεκαετία. Με έντονο μάτι στην αφήγηση, την ανάπτυξη χαρακτήρων και την ποιότητα κινουμένων σχεδίων, στοχεύω να παρέχω σε βάθος και ειλικρινείς κριτικές που βοηθούν τους φίλους θαυμαστές να περιηγηθούν στο τεράστιο και συνεχώς αυξανόμενο τοπίο των anime.

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