Dungeons & Dragons boasts all kinds of monsters, from the bizarre and mildly helpful to what easily equates to nightmare fuel. The 2025 Monster Manual hosts its fair share of absolutely terrifying monsters, even if they’re more terrifying in concept than in practice.

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However, sometimes you don’t need a dark campaign or one that leans into horror elements – sometimes, you just need a campaign that is big dumb fun, with low-stakes and absolutely ridiculous monsters who pose a little bit of a threat but more of a laugh. Thankfully, there are plenty of silly and ridiculous monsters to pick from in the 2025 Monster Manual.
10
Faerie Dragons
Basically Just Cats… But Draconic
Faerie Dragons are smug little things, whose very nature as devious scamps and pranksters speaks to their silliness. You might first believe that these silly dragons are malicious in the tricks they play out – but it’s just the opposite.
Their tricks and pranks tend to lead people to those who need help, be it short-term aid (like pulling someone out of a hole) or long-term aid (like seeing revenge). Realistically, you probably won’t end up fighting a bunch of Faerie Dragons, but they’re undoubtedly some of the silliest buggers in the lot, and they certainly think they, themselves, are very funny and clever.
9
Flumph
They’re Just Trying To Help
Flumphs are some of the few creatures in the Underdark that are trying to be overtly helpful to strangers or anyone who stumbles into their path. These silly monsters look absolutely ridiculous and readily change color with their fluctuating moods, which only makes them more adorable and funnier to interact with.
Flumphs do try to do their best to help out adventurers and those who aren’t trying to fight them, but their help isn’t always the best. They are relatively intelligent, but that doesn’t mean that their definition of what is helpful will line up exactly with yours, which can lead to a lot of silly encounters.
8
Piercer
All They Can Do Is Fall
You can’t help but feel kind of bad for the Piercer, because while it’s the perfect cave monster like the Roper, all it can really do is fall down in a single spot. Sure, it can climb back up so it can fall down again, but it’s quite a sad little thing.
Its whole concept is ridiculously funny, given that it’s just an endless cycle of “fall down. Miss. Climb back up. Repeat.” Despite the entire concept of this monster being silly, you can’t help but feel a little bad for it – to the point where you might want to give it a pity hit here and there, even if it can, technically, bite you.
7
Kuo-toa
Can’t Even Pick Who They Worship
If you dislike frogs then you might find the Kuo-toa to be kind of intimidating and off-putting at first glance, but the truth is quite the opposite. These ridiculous beings, horrifying though they may be, simply cannot decide on what or who they worship.

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They often bicker and cannot settle on individual deities to worship, with only one – Blibdoolpoolp – seeing mass worship. They also constantly make up slights against themselves that never happened just so they can feel justified in plotting for made-up vengeance.
6
Magmin
Mostly Harmless Fun
Magmins are devious little arsonists who are really just here to have a good time and set things on fire (or make them explode), which while all well and good as an encounter in the elemental plane of fire, is not that great in the material plane. In fact, that’s all they really care about – they want to make things burst into flames!
They’re the bane of every librarian and archivist’s life, but if you and your party happen to have an arson streak going on yourselves, these silly friends are everything you could ever want and need out of life. They also don’t remember anything, regardless of how much you try to explain to them that no, they cannot burn the very important documents that are necessary to the kingdom and its history.
5
Pixie
They’re Just Here For A Good Time
Pixies are silly in that they really are just here to frolic around, pull some pranks, and generally make themselves a nuisance just for the comedic bit. Generally, if you’re nice to them, they’ll be nice to you back, but if you’re a jerk or unfriendly, then you’re going to become the butt of all their jokes and their pranks.
Pixies are basically harmless, but that doesn’t stop them from leaning fully into humor and making you look absolutely silly, should you upset them or be a poor guest. Mind your manners, or you may just end up walking away with purple polka-dotted skin, neon green hair, and a clown nose for the next 48 hours.
4
Poltergeist
Angry? Just Throw Stuff. That’ll Solve It
Poltergeists frequently feature themselves in various horror movies or scary situations and campaigns, but when you boil it down, they’re just silly. It’s not necessarily like a Poltergeist can do any real harm – not like a Ghost could with their horrifying visage or possession skills.
Instead, all a Poltergeist can really do is throw things around to express their displeasure, almost like a really frustrated toddler. Maybe if you talk to them in a really soft and gentle voice, they’ll be more inclined to calm down and talk out their issues instead of just throwing the flower vase for the fifteenth time, which, if you’re building a mystery campaign, is probably the better solution.
3
Rust Monster
Yummy Yummy Armor
It doesn’t matter who you are or how expensive the items you have equipped are – if they’re metal, the rust monster wants to consume them with its rust. These mostly friendly bugs roam the Underdark in search of metal and if you have none they want absolutely nothing to do with you.

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They want metal and only metal, and they will do whatever it takes to get it – but so long as you don’t fight them, they won’t fight you and everyone can live peacefully. The whole idea behind the Rust Monster is so silly because this Monster is so easily defeated by just giving into its incredibly expensive tastes (it knows its tastes are expensive and no, it does not care).
2
Spectator
They’ll Just Tell You Everything
Spectators are ridiculously silly because, despite being created to guard treasure or a location, they’re literally just there, floating around. They have absolutely no desires and if you just talk to them, they will tell you literally everything – they will tell you who their boss is, what their job is, and even what they’re specifically ordered to do.
The most they really try to do is just make you leave the premises, rather than trying to kill you outright. Spectators are basically just dead-inside minimum-wage workers who can’t wait to clock out for the day… except there is no clocking out for them.
1
Wererat
Could Have Been Anything Else
Werewolves are cool – everyone likes a good (or evil) werewolf and everyone wants to be a werewolf or a werebear or a wereboar. Nobody ever thinks about wererats or becoming a wererat because, frankly, the idea just sounds silly.
You could be this really cool and terrifying lycanthrope, and instead, you just end up being a silly little rat. Frankly, if you do end up becoming a wererat, it does also have implications about the fact that you probably can’t keep a secret to save your life, but hey, at least a wererat fits right into an urban campaign.